AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")

function ENT:Initialize()
	self:SetModel("models/props_junk/Shoe001a.mdl")
	self:PhysicsInit(SOLID_VPHYSICS)
	self:SetMoveType(SOLID_VPHYSICS)
	self:SetSolid(SOLID_VPHYSICS)
	local phys = self:GetPhysicsObject()
	if phys:IsValid() then phys:Wake() end
end

function ENT:Touch( Ply )
	if  Ply:IsValid() and Ply:IsPlayer() then
		Ply:SetRunSpeed(Config.DefaultRunSpeed + 500)
		timer.Simple(20, Ply.SetRunSpeed, Ply, Config.DefaultRunSpeed)
		self:Remove()
	end
end